Scourge

A horrible sword crafted by priests of Loviatar

Category:
weapon (melee)
Description:

Long sword +1
Ravenous Biting: Once per day on a hit, Scourge can poison a hit enemy. He must make a DC 10 Con save or take an additional 2d12 points of damage.
Poison: On a critical hit, the hit enemy must make a DC 10 Con save or take an additional 1d6 points of damage each round from bleeding. The affected will continue to take damage until he saves DC 10 Con at the end of his turn.

This gnarly long sword seems to be made of living matter somewhere between plant and mammal, with protrusions very like claws or thorns coming out of the sides.

Dedicated to creating pain and suffering in the name of Loviatar, this horrible weapon causes weeping wounds and, often, ongoing infection and sickness.

Bio:

Scourge

Waterdeep Gothic arnmaker